Dearest Caedmon,
I’m not sure when this letter will reach you but I’ve always found writing calming—and how I long to tell you all our party has been through since we left the Glade, especially the last twenty-four hours!
Apart from an encounter with some marsh bandits (of which I hope to tell you someday), our journey to the Tri-Point Mining Company site went smoothly. We even acquired an interesting new companion, an itinerant cleric named Agenar. In spite of his somewhat grimy, emaciated appearance (we found him in a ditch), he seems to have some kind of glow around his person. It’s not just that he’s super-handsome, he resembles one of those angelic figures you associate with the traditional lore of the Raven Queen Festival.
Anyway, after we had revived, fed, and cleaned Agenar up, we proceeded to the mine and spent some time sorting through some of the mysterious papers we found in an abandoned house near its entrance. They were in a language that only Val could read—she said that they were mostly contracts that people had signed with the company. Close to the mine’s entrance, there were the gruesome remains of some poor humanoid creatures: they proved the source of some excitement during the night, when Pentaghion became convinced that there were ghoulish energies emanating from them. He conducted a purification ritual during which he burnt their remains, which had already been thoroughly mangled by various critters.
It was an unquiet night. Val, Wynlynn, and Pentaghion, who all have dark-vision, were convinced that they saw shadowy figures lurking around in the undergrowth; Telia received a warning from a screech-owl with whom she conversed—of a giant creature that would eat us; and the mysterious flickering of stars in night-sky, the ominous sign that preceded the marsh pirates’ attack, appeared to signal our imminent danger.
Half-rested and with our minds clouded by night-terrors, we descended into the mine. I even forgot my hogshead of formic acid powder that we had purchased expressly for the purpose of warding off the giant ants we might encounter. Down, down, down we went—interrupting our descent only to explore a chamber in which we collected some peculiar crystals (along with some ale). I, who have swum in the deepest regions of the Tangled Depths, am no stranger to the darkness of the deep, but I felt increasingly numbed by fear the farther we proceeded. Perhaps my human weakness was getting the better of my elemental nature; perhaps it was the fact that, not submerged, I could not use my sensation of the ebbing currents to “see” in this subterranean cavern. Or perhaps it was because I could sense something that none of the others could: a dull, throbbing sound, resembling the pulsating field of an electric eel that is poised to strike.
Out of the darkness, our adversary emerged: an angry ankheg moving swiftly toward our new friend, who had wandered a little farther from our group. Arrows and weapons struck the creature’s armored body in vain. Hoping to discourage it with a different approach, I cast the frost cantrip with no better luck. We watched in horror as the ankheg nearly disemboweled poor Agenar with its powerful jaws. Fortunately, Travis magically healed Agenar and Val and Wynlynn were eventually able to inflict enough damage on the creature to frighten it away; indeed, Telia had learned, in trying to communicate with the ankheg, that it was itself terrified and attacking us at the bidding of some other sinister power.
Oh, Caedmon! If you think that was a fearful encounter, the worst was yet to come.
As we descended deeper into the mine, we suddenly found ourselves in a large underground chamber, surrounded by numerous statues of various deities, at the base of each was a crystal similar to the ones we had found earlier. At the center of the chamber was a tall tower-like structure, pulsing with lurid red light. I immediately recognized it as the source of the mysterious throbbing I had sensed in the upper regions of mine. Gigantic tentacles coiled around the base of the tower, writhing menacingly.
As if out of nowhere, what seemed like a creature out of a triton’s nightmare materialized: with a monstrous, single eye and cruel-looking tentacles, it glided toward us with surprising speed. At the same moment, the shadowy outlines of several humanoid creature appeared—but when I was eventually able to make out their actual features in the gloomy light, I let out a gasp of horror. They had tentacles instead of arms, and atop their humanoid torsos, their heads resembled those of the ghoulish denizens of the permanent darkness of the ocean’s farthest depths.
Our party fought valiantly, but our foes were formidable. Travis was floored by a beam that appeared to emanate from the cyclops-eye of the largest monster. Val demonstrated her acrobatic prowess by vaulting over the tower to attack the monster, but she was soon trapped in a deadly struggle with it. Wynlynn’s arrows inflicted some damage on our adversaries, and Tilia managed to slow down the creature by igniting a bonfire under it, but the humanoid ones were closing in on us. It didn’t help that Pantaghion and Agenar were still recovering from the effects of having sampled some mushrooms growing on the walls of the caverns.
Struggling not to panic, I froze the ground under the approaching creatures, causing one to slip, and hit another with the ice knife spell, but was overcome in the melee. The last thing I remember was the horror of seeing the creature’s jaws open impossibly wide; a sharp searing pain, and then all was darkness.
But fear not, my friend. Although I am told I sustained grievous injuries, Travis stabilized me and Pantaghion’s healing magic knit up my wounds, and they healed Val as well. I can’t say the same for my leather armor, though! While I was unconscious, the others had dispatched with the remaining creatures, with a powerful spell cast by Agenar destroying the cyclops-monster in spectacular fashion.
How I long to see you again my dearest friend! But I write with a more urgent message as well—for what we have discovered in this mine may have implications for the whole of Arklan. After Agenar destroyed the monster, he found a scroll that enabled our party to decipher an ominous prophecy on one of the cavern walls, foretelling the rise of the god Dagon and darkness being “remade.” The images and hieroglyphs on the walls depicted fearsome marine creatures of different kinds paying homage to some terrible behemoth. Although I couldn’t identify these images, my wise teacher Ama Halla might be able to. Please relate what I have told you to her and the elders of the Talpin Water Ansari when you next visit our beloved island, and bring their message with you when you return to the Glade.
I hope to hear their tidings directly from you in the Glade, but after yesterday’s adventure, I now realize what terrible risks we’re undertaking—and what grave dangers await us I cannot say. If I do not return from this expedition, then convey the Water Ansari’s message to our party, and take comfort from knowing that I gave my life pursuing my Aramenté and (hopefully) a worthy cause. Think of me softly sometimes. In the lapping of the waves, the spray of sea foam on the wind, a part of me will always remain with you.
Ever yours “from the ocean’s depths,”
Teal